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The Expansion Pack for Galactic Civilizations II:
Release Date: Now Available!
Not quite a sequel...but far more than your ordinary expansion
Galactic Civilizations II: Dark Avatar is the expansion pack for
Stardock's award-winning hit strategy game, Galactic Civilizations II: Dread
Lords. This expansion pack not only adds the usual content that expansion packs
tend to do such as new opponents, new units and a new campaign. It also greatly
expands the game play of Galactic Civilizations II.
Stardock's goal with Galactic Civilizations II: Dark Avatar is
to vastly expand the game play. It doesn't want players to have to wait until
some future sequel to get these cool new features.
Galactic Civilizations II is one of the highest rated PC games
of 2006 and also one of the best selling. In Galactic Civilizations, player take
on the role of leader of an interstellar civilization. It takes place in the
23rd century and humans (based on Earth) are one of the 12 included
civilizations players can take command of (or they can design their own custom
Military might, diplomatic maneuvering, technological
achievement and economic power all are key elements in succeeding in the game.
The expansion pack includes a new story-driven campaign that starts off where
Galactic Civilizations II: Dread Lords left off. It also adds a host of new game
elements that will significantly alter the way the game is played and vastly
...Our Story so far...
won't spoil what happened in Galactic Civilizations II: Dread Lords. But suffice
to say that it is a dark time for the galaxy. The evil Drengin Empire
reigns supreme across the galaxy. But there is an internal disagreement over
what to do with the vanquished -- enslave them or eliminate them. The most
powerful Drengin clan, the Korath, demand total extermination of all
non-Drengin. The player takes on the role of the Dark Avatar, leader of
the Drengin military to thwart the genocidal plans of the Korath in order to
make the galaxy safe for oppression...
The ruins of the galaxy also have made it vulnerable for a
radical religious movement known as The Krynn who have begun striking across the
galaxy to convert the fallen to their righteous philosophy. The Krynn have
an advantage as well -- planets considered uninhabitable can now be colonized
via new environment technologies that the Krynn have but others lack (but now
know exist). And the Iconians have discovered a way to mine the resources from
asteroids and transfer the resources through sub-space to any planet they choose
creating a new wrinkle.
The war may be over...but the conquest has only begun...
The goal of the expansion pack is to take the game to the next
level. To extend its longevity by adding many new game elements that Stardock
hopes will transform the strategies employed by players. The features include:
Custom Civilization Opponents. Players can now design
their own opponents within the game and then play against them. This
includes both what the opponent looks like but also how it plays.
Espionage Agents. Many of the reviews of Galactic
Civilizations II have made mention of how the game allows players to win
through many different strategic paths. Espionage agents give players the
ability to win through covert operations. Spend money on espionage to hire
agents who can sabotage production, research, morale, farming, etc. on enemy
worlds. Or use them to snuff out enemy agents on your worlds.
Special Worlds. In Galactic Civilizations II, all
worlds could be colonized by all players. That will change. In Dark Avatar,
each world will be of a certain environment and only civilizations that know
how to build colonies on the proper environment can colonize until they
research the proper technology.
Asteroid Fields. Near worlds are asteroid fields
which can be exploited by nearby worlds by players. Players will have a
variety of asteroid bases they can construct. No longer are planets and
galactic resources the only types of "space terrain".
Diplomatic Treaties. Players will be able to
establish research and economic treaties with alien civilizations. In this
way, they have other sources of money and research and have more tools to
influence diplomatic relations.
New Computer AI options. The advanced artificial
intelligence in Galactic Civilizations II has been one of the most
appreciated features of the game. For the expansion pack, players will be
given new options on just how the computer player will play (what algorithms
it will make use of, whether it will "cheat" or not, how much CPU to give
it) in order for players to get the best experience possible.
Two new races. Two new civilizations will be joining
New Ship parts. The popular ship design feature will
get a lot of new content to design all kinds of new ships.
The new campaign. A new mini-campaign will also be
included to continue the story where things left off at the end of Galactic
Civilizations II: Dread Lords.
MEGA Events. Users can optionally enable
mega-events. These events can dramatically alter the course of the game.
They're not completely random, intelligent algorithms analyze the galaxy and
intentionally upset the balance of the galaxy -- civil wars, plagues, rising
dread lords, new game rules, etc.
Super-Abilities. Each civilization now gains its own
unique super-ability that is immensely powerful. The super-isolationist can
keep ships from traveling more than a certain speed in their sphere of
influence, the super-manipulator can more easily get civilizations to go to
war with each other via diplomacy, the super-warrior gets extra ships, and
so on. Each civilization will feel more unique and have very powerful
New stream-lined technology tree. The Galactic
Civilizations II technology tree gets a make-over to make it more
stream-lined and interesting.
Visual Make-Over. Hundreds of little tweaks and
touches to how the game looks to make it visually more interesting and more
Templates. Players can design ships and save them as
templates so that in the future, they can start off with a basic design.
User-assignable default AI ships. Players can not
only design their opponents but assign what their ships will look like.
Design your own set of sci-fi/fantasy ships and then assign those ships to
be used by a civilization of your own design.
And more...Stardock has a lot of other features in the
pipeline that will be announced as it gets closer to release...
For those who play the optional campaign mode of Galactic
Civilizations II, it's a dark time for the galaxy. Sometimes, evil wins. Dark
Avatar is the story of the Warlord of one of the clans that make up the Drengin
Empire. The Drengin Empire dominates the galaxy. The Terran Alliance is on the
brink of collapse, the Arcean home world is occupied by Drengin shock troops.
But within the Drengin Empire there is conflict, the most powerful clan of the
Drengin Empire is known as The Korath. The Drengin Empire merely wants to
conquer and enslave the galaxy. The Korath, however, want all non-Drengin
exterminated completely. Moreover, something dark is happening to the Korath.
The families of the Korath are starting to look..different from other Drengin.
Your mission is to find out what is happening with the Korath
and save the galaxy from utter extermination. Slavelings yes. Genocide no. What
good is being the greatest power in the galaxy if there are no slaves to cower
Galactic Civilizations II: Dark Avatar
Developer: Stardock Entertainment
Publisher: Stardock Entertainment via TotalGaming.net (www.totalgaming.net)
Requires: Galactic Civilizations II: Dread Lords to be
List price: $29.95
Release Date: Now Available (Digital Distribution Only. Users
can elect to have a CD package sent to them when they purchase).
Lots of new ways to set up your games!
Design your own opponents
New ships, updated, graphics and more!
Asteroid fields that can be mined
New alien races!
New battle system and effects
Detailed ship design information on your opponents
Streamlined strategic map you can zoom out to
Covert agents to wreak havoc on enemies or defend
Join the adventure...
||Galactic Civilizations II: Dark Avatar
Requires: Windows 98, ME, 2000, XP, or Vista
Also Requires: Galactic Civilizations II: Dread Lords (don't have GalCiv
II? Get it here)
[Digital Download Only]
$29.95 + S/H
[Download + CD]